Cube Stories: Escape

Cube Stories: Escape

Immerse yourself in a fascinating plot and follow a brave video blogger who bravely goes into the dark embrace of an abandoned mansion. As you make your way through each carefully designed room, you'll encounter a series of cryptic puzzles and mind-bending challenges that will test your intelligence, observation, and creative thinking.
As the plot develops, you will be plunged into the darkness of the house's past and the mysterious history of its former inhabitants.

Mastering Cube Stories: Escape: Instructions

The goal of the game is to escape from the room. In order to get out of the room, you need to solve all the riddles and puzzles.
In order to interact with an object, you need to click on it or move it.

Unique Features

- Exciting plot.
- Challenging puzzles.
- Intuitive controls.
- Hidden hints.

Is the game optimized for mobile play on iOS and Android?

Yes, players can enjoy Cube Stories: Escape on their smartphones and tablets.

What game development studio made this?

The organization that worked on the development of this game is Mirra Games.

Is this game intended for a certain gender group?

The game’s gender-based target audience is Male & Female.

Which labels have been used to define the game’s content?

Aspects of the game reflected in its tags are 1player, characters, escape, horror, logic.

What game development framework is used for this game?

This game utilizes the WebGL game development technology.

Which category does this game fall under?

This game is classified as a Puzzle game.

Are there any blood effects or animations in the game?

Yes, Cube Stories: Escape involves blood in some way.

Which age groups is this game intended for?

The recommended age group for playing this game is Kids, Teens.

Is the content of this game safe for younger players?

No, Cube Stories: Escape is not appropriate for younger players.

Are there any elements of abuse or mistreatment in the game?

Yes, Cube Stories: Escape involves scenarios that include cruelty.